A Frame Data Crew Obsessed With Fighting Game Rosters
Based in El Gouna, Egypt, we break down hitboxes, matchups, and character kits for players who care about the mechanics behind the flash.
What Drives Our Coverage
No hype cycles, no filler tier lists — just close reads of the games we play
Every breakdown starts with hours in training mode, cross-checking startup and recovery frames before a single word gets written.
We write for players who already know footsies and block strings, not for clicks — no dumbed-down explainers, no filler.
Our roster tier calls and matchup charts aren't influenced by publishers or sponsors — just match footage and lab time.
Analysis is written in-house by people who actually main these characters, not aggregated from patch notes or press kits.
What Readers Say
Their frame data chart for the last season cleared up so much confusion in our local scene. We printed it out and taped it to the setup at the venue.
I've read a lot of matchup breakdowns and most just repeat what everyone already knows. This site actually explains why a string works on frame data terms, not vibes.
The roster analysis before the last balance patch was more thorough than anything the publisher put out. Took me a week to fully digest one article.